We decided to develop a tangible MP3 player which young children can use since they compared to CD and cassette players from the past cannot really use modern touch based MP3 players. The MP3 player shall be easy and fun to use and have all important features of a standard MP3 player. We named our MP3 player PiMu.
PiMu will be a new portable MP3 player for children at the age of three to seven. We will create this new MP3 player because these children cannot read displays or use modern touchscreens. So PiMu will be entirely based on tangible interaction with sound and lights as feedback for the kid (e.g. on-sound). In addition, there will be few buttons and everything will have a child oriented size. PiMu will adapt the tangible principle of CDs and cassettes by using 3 dimensional objects with RFIDs to decide which song or story will be played. Based on the picture on the object the kid will be able to recall which song the object represents and therefore be able to choose the music it wants to listen to. For the reasons mentioned above, this is not possible with current MP3 Players.
Our target user group are children from 3 to 7 years. They cannot read yet, which makes textual displays like in an iPod obsolete, and they need haptic feedback when they press buttons (this means a touchscreen would be bad). Children explore a device and its interaction possibilities by trial and error and are not always careful about their toys. They are very playful, so they like cool designs and blinking lights.
PiMu shall…
We initially conducted three creativity meetings to find different designs and to evaluate them.
A fancy idea from us to integrate the MP3 player into a hat and arranging the controls on it.
We discarded this design because it would be really hard to integrate all hardware we need and because we also thought that it looks funny but that the usability concept is not really practicable.
We thought about hacking a Tip-Toy-Pen or to create something similar (a pen which plays music when moved over certain pictures).
We discarded the design because it is too much „state-of-the-art“ since the only challenge in this would have been to include decent speakers into a Tip-Toy-Pen.
This was one of our preferred designs. It is formed like a steering-wheel with LEDs in the handle to illustrate or give feedback. On the „body“ there are boxes for RFID-tokens and the controls (play/pause, forward, backward). The speakers are on the backside.
We did not use this design because the steering-wheel would always lay on the speakers, which could cause bad sound, and because the case would be hard to build and would not give us much room for hardware without becoming to heavy.
This design looks a bit like a bag, having controls and a slot for RFID-tokens, which represent an album or a playlist, on the front side and speakers on the backside.
We chose to elaborate this design and use it for PiMu because it had the best potential to fulfill all requirements and was more practicable than the other ones.
We also had numerous other ideas, for example a slide for tokens in which tokens represent songs or other fancy stuff. Most of them we discarded rapidly because of their practicability or lacking interaction concepts.
Initially, we made some changes to design d): Speakers were moved to the front for better sound and making it easier to open the backside. Furthermore, the slot for tokens was removed, instead the tokens are now fixed to the case by magnets, so we are not limited to use specific tokens but can use RFID-tags on figurines or other toys as well. We also added a play/pause button so that the user does not have to remove the token to pause the music. After having made those changes to the design, we had the idea to let PiMu look like a face with the speakers as eyes, the RFID-reader area as nose and the buttons as mouth which supports the playful design very well. Finally, we decided to add a microphone and a record button to the side because children like to record their own singing.
With PiMu it is possible to…
For the visual feedback we developed a light concept which integrates several LEDs: single LEDs for the background illumination of the buttons, LED rings around the three buttons on the front side and an LED strip inside the handle. All LEDs we used are Adafruit's so-called NeoPixels which can show all RGB-colors and are individually controllable.