Since prototyping is about showing the Embodiement of an idea, I thought to do exactly that with my side project. My idea was that cloth can be connected to some kind of story/history. For example a famous soccer player who played in the world championsships final match and won, weared a t-shirt and shorts and other cloth pieces at this time. These are afterwards somehow connected to the wearers story. Another example would be a climber which fell in an ice hole and crawled out by himself. He also wore some specific kind of clothes when doing so.
My idea was now, that these cloth pieces could later be sold again, including their story. But how to connect the history to the cloth?
In my prototype I used RFID tags to do so. Each piece of cloth has its own tag and an instruction to a possible customer. The instruction (also shown in the presentation slides) tells a customer that he/she could either access the cloth history while scanning the RFID tag with their smartphone, or using a shop station to take at look at the story.
My prototype models the shop station scenario. It uses the Prototyping-Interfaces RFID-KIT and vvvv for the desktop visualization. In the prototype it is possible to scan two different RFID-Tags (which I connected for the presentation to some pieces of cloth) and watch their story. To show the clothes story, images were used.
The sketch itself was already written for three different tags and supports a dynamic amount of images for each item. One only has to make sure that the „buttons“ (seen on the bottom of the UI-Images) all always have an equal width, because the sketch divides the x-axis of the screen through the amount of given images and determines specific click areas by that. The term click area refers in my case to the different button areas on which a user can click to see the next image of a clothes history. (watch the video, to see it in action!)
I hope this describes the sketch sufficiently for everyone to use it!
Have fun!