3d_image_overlapping

3D Image Overlapping Projection with Mesh

Projection makes an image live and using vvvv it become interactive. Here in this side project, two still image and one teapot as a mesh is taken. When two image is projected then it overlap and act as 3D with teapot mesh. One picture is taken as a background picture and another picture is taken as a texture of teapot mesh and textured teapot mesh overlapped with background picture. As both picture is same so it seems that there is just one picture. This setup makes a interactive 3D scene. Textured teapot mesh moves in a circle. We can control the speed of the movement of the textured teapot.

Mechanism

VVVV has good environment for projecting texture and it is easy to use. Texture Projector and Project preview is used for projecting texture and its preview. The value of X, Y and Z is taken for projection as input value. Teapot as mesh input and two image as texture input. FourRooms is used for four different views on a 3D scene. For rotation, Matrix is set in FourRooms. FourRooms use camera for transforming image to camera view. Finally it create a virtual scene on renderer.

Patch with virtual scene

patch_with_view.jpg

FourRooms patch for four different views on a 3D scene

fourrooms.jpg

Video
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3d_image_overlapping.txt · Zuletzt geändert: 2018/12/03 09:43 (Externe Bearbeitung)